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2018
Mission Presentation
Tomb Raider
Hypothetical Mission
The Goal
Design a hypothetical mission using the mechanics of Tomb Raider.
Taking the world and characters of Crystal Dynamic's Tomb Raider (2013), my goal was to design a mission using the skills of the game and create a new level for a hypothetical future Tomb Raider game. The purpose was to create a mission that would fit thematically with the Tomb Raider franchise, and to greyblock the proposed layout. The document was intended to be a presentation to a larger audience of stakeholders.
The Result
Presentation Slides
Greyblock Screenshots
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