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Uncharted 2
Hypothetical Mission
Level Design Document

2016

The Goal

Design a hypothetical mission to take place in Uncharted 2.

Taking the world and characters of Naughty Dog's Uncharted 2: Among Thieves, my goal was to design a mission to take place within a particular point of the critical path of the game. The purpose was to create a mission that would fit seamlessly between two main missions of the game, taking inspiration of the game's existing settings. This document was intended to be a larger compilation of details including mission beats, layout maps, game time estimates, flow charts, and an asset summary.

The Result

Download the document here:

© 2015 by Meghan Citra. Proudly created with Wix.com

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