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Uncharted 2
Hypothetical Mission
Level Design Document
2016
The Goal
Design a hypothetical mission to take place in Uncharted 2.
Taking the world and characters of Naughty Dog's Uncharted 2: Among Thieves, my goal was to design a mission to take place within a particular point of the critical path of the game. The purpose was to create a mission that would fit seamlessly between two main missions of the game, taking inspiration of the game's existing settings. This document was intended to be a larger compilation of details including mission beats, layout maps, game time estimates, flow charts, and an asset summary.
The Result
Download the document here:
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